AI Insights · Timothy · July 2022
Top 5 Slime Games in Austria Q2 2022
Explore the performance of the top 5 slime games on a unified platform in Austria during Q2 2022, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 slime games in Austria on a unified platform showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Super Slime Simulator from Dramaton LTD experienced moderate fluctuations in its weekly revenue, peaking at $42 at the end of March and then stabilizing around $10-$24 for the rest of the quarter. Weekly downloads started strong with 897 at the end of March, peaking at 1295 in mid-April, before gradually declining to around 500 by the end of June. Active users saw a peak of 6445 in mid-April and then showed a downward trend, settling at approximately 3900 by the end of the quarter.
Goo: Slime simulator, ASMR by Exomind LTD saw a varied revenue trend, peaking at $37 in mid-April and then fluctuating between $3 and $32. Downloads showed an initial spike with 666 at the end of March but dropped to zero from early May to mid-June, with a slight recovery to 76 by the end of June. Active users followed a similar downward trend, starting at 978 and decreasing to 195 by the end of the quarter.
Makeup Slime Game! Relaxation by Shanze Shafique had a steady but low download rate, peaking at 122 in mid-April and then varying between 39 and 98 for the rest of the quarter. Active users showed a slight increase, peaking at 93 in mid-April and remaining relatively stable around 60-90 throughout the quarter.
Fluid Simulation from Pavel Dobryakov exhibited sporadic revenue, peaking at $42 in mid-April and showing minor fluctuations thereafter. Downloads were low initially but saw a significant spike to 466 in early June, followed by a decline. Active users mirrored this trend, peaking at 589 in mid-June and then showing a decline to 188 by the end of the quarter.
Virtual Slime by Cider Software LLC had a modest revenue trend, peaking at $37 at the start of April and then dropping to negligible amounts. Downloads peaked at 170 in mid-April and showed a fluctuating trend, ending the quarter at 37. Active users saw a peak of 303 in mid-April and then declined to around 100 by the end of June.
These insights come from Sensor Tower, where more detailed analytics and trends can be explored.